MY PORTFOLIO
01
Puzzle Game

Level Design
My university final major project that focuses around the grapple mechanic. This game iterates on a single mechanic and uses the grapple in multiple different way which are then combined and used in tandem to create more complex puzzles.
02
Robot Fighting Game

UI and Mechanics design
A university group project that was based around robot wars. This is a multiplayer game where two player fight against each other to try and win. Each player has a choice of three robots that have their own strengths and weaknesses.
03
Infinite Flyer

Level Design and Sound
This game is a group project created in a university game jam. The game is an infinite flyer where the player has to avoid obstacles and collect points in order to get the highest score possible.
04
FPS RPG Game

Level and Mechanics Design
This game was a university project that was focused around combining gameplay, narrative and level design. The games progression was based around finding upgrades that allow the player to reach new areas and find new things.

