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Rebooting

Type of project

University Assignment

DESCRIPTION

This game was a second year assignment that aimed to combine gameplay and level design with aspects of narrative in a cohesive way. The players goal is to clear the area of infected robots that have taken over. Narrative is used to explain the story and lore but also to give hints at gameplay and what the player needs to do. As the player progresses they unlock new abilities that allow then progress to new areas.

YEAR

2022

GENRE

FPS RPG

PLATFORM

PC

Photos

Level Design Planning

I created a mental map to plan out the level, this allowed me to plan out the rough shape and flow of the map before making it. I included pillars that the player has to activate, tress, rocks and enemies. 

This helped me plan out the flow of the game play as well as the narrative. I marked certain points where the player must find an item in order to progress which meant I could plan locations of things like enemies and activatable pillars.

Gameplay

The main progression of the game is based around upgrade chips. The players character is a robot designed to have special abilities, but they have been in sleep mode for a long time which means that at the start of the game the player is missing a lot of basic abilities that allow them to progress. They player must first find upgrade chips for give new abilities like jumping, shooting and fire resistance. A lot of the narrative is also revealed through chips, as the player progresses and explores they will find voice logs of a robot who was around a long time ago that explain the lore and why they player is in the position they are now.

Characters

In this game there is a character called VA-7 that plays a big role in the gameplay of the game. When you meet VA-7 you will be at a point where the path forks in two directions and you need a different upgrade for each path. VA-7 will offer you one of two upgrades that will allow you to progress in exchange for a payment. They path that the player takes will potentially affect how they interpret the story. One path shows death and destruction caused by the infected robots while the other path shows a robot that didn't get infected and that this type of robot wasn't always bad. 

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